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Examples in action

Game Maps

A game map consists of stages that you can arrange on top of a background image. Each stage is connected to one or more stages and can hold an H5P content type for the user to view or complete. You can define rules that will determine what stage the user is allowed to move to, so you can create a game-like experience.

Confirmation Bias Demo

I have four cards for you (each has a number on one side and a letter on the other side). One of the cards shows an E, one shows a 4 on one face, one has a K on one face, and one has a 7.

I say that a card with a vowel on one side (such as “E”) must show an even number on the other side.

My question to you is: Which card(s) do you need to turn over to see if I am telling the truth? And what’s the minimum number of cards you need to turn over in order to see if I am telling the truth?

Accordion Demo

An accordion is used where we want to reveal information to a user by getting them to click on each fold of the accordion. It’s useful to hide and reveal content and to break up large chunks of content on a page.